Various development and concept work. A majority of these were done with a laptop, wacom, pencil, and sketchbook. Currently I work with an iPad Pro, Apple Pencil, and Procreate.
images © tragnark & respective clients
Studio, personal, and commissioned designs. Also some custom one-offs for gallery shows. One of my favorites was the Golem project. I looked at cartography from National Geographic for reference when designing the map that came with the toy.
images © tragnark & respective clients
I've helped build various companies from scratch over the years. It has been a rewarding experience designing for clients through these entities, as well as bringing the process to more personal storytelling.
images © tragnark & respective clients
Before drawing something in detail, I scope out the functions and relationships of the system. It helps me get a baring on how to tell the broader strokes of the story, both to myself and others.
images © tragnark & respective clients
We were invited by the organizers of Pictoplasma to speak at their event in Berlin. In addition to sharing our creative process and connecting to new talent, we took the time to explore the surrounding area.
images © tragnark
I took a trip to the headquarters of 3M to share with fellow researchers, marketers, and designers, insights and stories to help motivate one another to better solutions.
images © tragnark & 3m
Exploring the cities of Lisbon, Coimbra, and Sintra. I really enjoyed this country. The red roofs, harbors, castles, and polished walkways were a great experience. Everyone was friendly and full of personality. Several ideas for creative projects evolved out of this trip. Next visit I'd like to go further north, to Porto.
images © tragnark
One of my first projects at Hasbro was finding a new white-space for the Play-Doh brand. With the help and partnership of many people, it eventually grew into Play-Doh Touch, with the first product launch ever between Hasbro and Apple. To mark the occasion, we made a trip down to the Flagship Apple Store on 5th avenue to buy it right off the shelf.
images © tragnark & hasbro
For three years I've participated with co-workers to showcase robotics projects we've developed at Robot Block Party, hosted by Brown University. It's a free event open to the public. There are contraptions of all kinds to tinker with, including drawing bots, dog bots, flying bots, even telepresence bots with people's faces on them.
images © tragnark
Gallery show for All City Style in Grand Central Terminal, NYC that I participated in. Each artist is given a scale replica of a train car to customize their own way. The theme of my design was "Fire Water". Thanks for putting on the show, Klim.
images © all city style
Product and innovation trips with my business partners Sean Everett and Jerod Chirico to Cartoon Network, Disney Channel, Disney Imagineering, Disney Feature, and Dreamworks Animation.
images © tragnark
A group of us designed, built, and transported a set up to Wing's Castle in NY state. We worked together and created a short film about an ancient doorway, mysterious child, and enchanted key.
images © tragnark
A group of us were invited to the Mountain High Winter Resort to paint a bunch of snowboard rails for a live event going on. They brought up snowblowers and were shredding down the side of the hill in warm weather. Thanks for getting the event together, Steve.
images © tragnark
I Am 8 Bit is the largest video game themed art show in the world, held in Hollywood CA. I've been fortunate enough to have participated in a couple of the events. Thanks to Jon Gibson for bringing the vision to life.
images © notcot
Bruce Lee themed art show at Gallery Nucleus, officially promoted by the Bruce Lee Foundation. We were all asked to translate a favorite Bruce phrase into a work of art. Mine was, "As you think, so shall you become."
images © Gallery Nucleus
Hanging out with Jerry, Dez, Ivan, and John. This was during my time as a designer working on projects for Osaka Popstar and Misfits.
images © tragnark
A gallery show I curated and participated in at Gallery Nucleus. View all the artwork here. There were 60 artists from around the world invited from various disciplines, such as animation, design, comics, illustration, and toy design. A couple thousand people showed up opening night.
images © Gallery Nucleus
Sneaker Pimps is the world's largest sneaker exhibition and street based art show. Sneaker Pimps has toured the world over 14 times, produced more than 500 shows in over 63 cities with more than 500,000 people attending its events, which has made it one of the most famous cultural events for urban youth worldwide. I participated and curated group painting sessions at 3 of their events, live painting to Mix Master Mike, DJ Qbert, and Lupe Fiasco.
images © tragnark
Live painting at San Diego Comicon with the Munky King and Kidrobot crew. Lots of fun and positive energy.
images © vinyl pulse