cityscape and fly cabs in color

Here’s the final image in vector format. I changed many of the elements in the city, per the request of who I was making it for. The flying fish have been transformed into flies, and the building are made out of found objects instead of being more traditional looking.

To see more illustration/animation work [...]

spore: the sim-everything from will wright

The concept surrounding this title posed some interesting questions not many explore. Origins, self-awareness, and the evolution of social organizations from bestial necessity to cosmic exploration find themselves under the macroscope. The game in no small way entertains the viewpoints between intelligent design and evolution. To some degree I think it plays a hybrid to [...]