
January 29, 2010 | category:
my work
Discovery Channel and National Geographic are neat. I like to see the specials on different cultures that showcase where they live. Here’s some ideas from projects that were the result of that curiosity.
Too see the image in higher resolution click here. Too see more sketch work click [...]

January 18, 2010 | category:
my work
Learned a lot working on this one. I’ve done some sci-fi themed work before, never with more humanoid characters. I tried a different approach where I isolated local colors out before building lights and darks.
Too see the image in higher resolution click here. Too see more illustration work click [...]

January 15, 2010 | category:
my work
Not quite there yet….. Juggling it with other responsibilities right now. By this weekend for sure, it will be done.

January 12, 2010 | category:
my work
Turnaround drawing and a 3d prototype from a toy project a while back. The modeling for the character was done in Maya by the talented Joe Brogno. It was then cut in a 3d printer. The prototype was handpainted by myself using Cartooncolour vinyl cel paint. I had this whole mythology, numerical, alchemical, cultural, [...]

January 9, 2010 | category:
my work
Colors will be added in the next few days. They are explorers from Xarthean, ready to probe the moons of Jupiter. I’m going to make some adjustments to the droid’s angle, and other things that I think can be refined in the final image. I’ll be using a red palette with this one.
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January 6, 2010 | category:
my work
I’m going to try and start doing a little layout thumbnail a few times a week before I go to bed. That way I’ll be challenged to work quickly to create a scenario with broad strokes. These are visitors from the mountains, but not the kind you’d want to make friends with. They bite.
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January 3, 2010 | category:
my work
Here’s the new version. I made some changes to the staff of the female warrior to echo the stern of a norse ship, as well as adding some scrollwork into her armor. I changed the male warrior’s helmet to harmonize better in shape with the other’s head symbols, as well as making minor changes [...]