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twisting time to solve puzzles in braid

14 August, 2008 (12:15) | games |

Every once in a while a crazy game comes along that does something to redefine the genre in its time. I was blown away by the play mechanics and logic puzzles in Portal, and it looks like Braid is something of the same category. When I first saw videos if it, the design style had more than a passing resemblance to Super Mario Brothers. In motion in mechanics, however, it shines as something completely unique. The critical response has been favorable for it also.

Check out the SamW89’s Gametrailers.com review below, and read the developer’s blog here.  The story behind how this game was made is just as compelling as the game itself.  A lot of hard work was put into it being made independently, so I have to give respect for that alone.

I think it is only available for download on XBox Live Arcade and PC in the near future. Hopefully they will release it on the other consoles as well.

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